TOPICS OF INTEREST include, but are not limited to:
Technologies
XR system architecture
Collaborative and distributed XR
Augmented Reality and mobile devices
Augmented Virtuality and tangible interfaces
Mixed Reality
Tracking and motion technologies
Advances in display technologies Image-based 3D modeling and rendering
Realistic rendering of dynamic or complex scenes 3D audio rendering and related technologies
Haptics and force-feedback, algorithms, systems, and devices
Real-time modeling & simulation
Multimodal interaction in immersive environments Immersive collaboration: technologies, use cases, management
Immersive analytics: interactions, models, architectures
Artificial Intelligence for XR Virtual humans for XR
Human factors issues
User studies on all topics related to XR
Presence, realism, validity and fidelity 3D user interfaces and/or 3D interaction metaphors
Self-representation and embodiment, avatars, virtual humans
Cybersickness and side effects
Cost effectiveness and cost efficiency
Ethical procedures and guidelines
Cybersecurity, data protection and other legal issues
Applications
Industrial applications
Aerospace and Transport
Construction and Architecture Manufacturing and Engineering
Consumer neuroscience
Organizational neuroscience
Medicine and Rehabilitation
Product and Process design
Robotics
Training and Education Cultural heritage
Creative Practice
Serious Gaming and Edutainment
The EuroXR 2022 Conference is proudly co-organized by VDC
Contact the conference organizers: info@euroxr-association.org